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Emil KowalskiDesign Engineer

AI can write animation code. What it can’t do is know what feels right.

It produces motion that works, but feels mediocre, and if you can’t tell the difference, you’ll ship it. You’ll settle for good enough, and that’s not good enough.

This article trains your ability to spot what’s wrong, name it, and fix it. Each exercise shows two animations side by side. Your job is to pick the better one, write down why you chose it, and then see my breakdown.

Putting into words why something feels right trains your ability to articulate your judgment, a skill that will be incredibly valuable in the AI era. Have fun!

Size of an element

Which mobile menu animation feels better?

Acme
Page content
Acme
Page content

Choosing the right easing

Which toast animation feels better?

Entry animations

Click both buttons. Which entrance feels better?

Being intentional

Which accordion animation feels better?

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You'll be billed monthly based on your usage. Cancel anytime with no penalties.

Frequency of use

Hover through both lists. Which feels better for something you’d use frequently?

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Edit
Copy Link
Move to…
Duplicate
Archive
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Using scale properly

Click both buttons. Which press feels better?

Remvoing elements

Remove chips on both sides. Which feels smoother?

Handling interruptions

Open and close each menu rapidly. Which handles interruptions better?

Acme
Page content
Acme
Page content

Animating popovers

Click the button on both sides. Which popover feels better?

Using stagger

Which entrance feels more intentional?

NewCollaborative workspaces
Ship products that matter
From prototype to production.
One workflow for your whole team.
NewCollaborative workspaces
Ship products that matter
From prototype to production.
One workflow for your whole team.

Layered motion

Open the side panel on both. Which feels better?

Dashboard
Dashboard

Going a step further

Everything covered here, and more, is covered in my design engineering skill file which you can feed to your coding agents follow these rules in practice.

And if you want to go deeper, check out my animation course for designers and engineers, where I teach practical animation techniques you can use to make products feel cleaner, faster, and more polished:

Check out animations.dev