Enrollment for my animation course is open!

Emil KowalskiDesign Engineer

AI Skills for Design Engineers

For designers and engineers to help them build better user interfaces.

npx skills add emilkowalski/skill

This skill file is just the tip of the iceberg. If you want to learn more about design engineering, user interfaces, animations, and get a more thorough skill file, check out my course:

Check out animations.dev

Available Skills

  • emil-design-eng - The main skill that consists of mostly animation, but also some design advice.
  • animate - Builds an animation from scratch while choosing the correct curve, duration, properties, and so on.
  • review-animations - Review your animations in a strict way, based on my rules.
  • improve-animations - Audit all the animations in your codebase and get prioritized, self-contained plans that any agent can execute.
  • find-animation-opportunities - Search your UI for places that would genuinely benefit from motion, while also telling you what not to animate.
  • prototype - Build several genuinely different versions of a UI piece and flip through them live behind a visual picker to pick a winner.
  • animation-vocabulary - Get better animations from an AI by telling it exactly what you want by using the right words.
  • apple-design - Apple’s principles for interface design and fluid motion, distilled from their WWDC design talks and translated for the web.
  • pick-ui-library - Have your agent pick the right library for the task based on libraries I use and trust.